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VC++ MFC Source Code: Read, Write and Play GIF89A Gif image file, Example Download

 
 George Tersaakov.

Note: Reading and/or writing of GIF images requires a license to use Unisys patented Lempel Ziv Welch (LZW) data compression and decompression technology from Unisys.

GNU software states the following:

"No license or license fees are required for non-commercial, not-for-profit GIF-based applications or for non-commercial, not-for-profit GIF-freeware, so long as the LZW capability provided is only for GIF. However, a license is required if freeware is incorporated into, or sold or distributed with a commercial or for-profit product, introduced in 1995 [or later], or enhancements of products that were introduced prior to 1995."

More information can be found at Unisys.

Description:

This Component 'Gif89a'  was created with VC++ 6.0 and ATL.  You don't need any DLL for using this control (even atl.dll and mfc....dll). The source code is provided. This control has 7 properties and 3 methods and can be used to play any animated gif file.

Properties of the Control:

Filename - name of your GIF file.

Autosize - control will change size automatically when you load new GIF image by setting Filename property.

Autostart - control will show picture automatically when you set Filename property.

Speed - delay in 1/100 sec. If GIF itself doesn't has delay control will use this number.

Embed - when true control will store GIF file in exe module. You can use it only in dialog form when you create this form with dialog editor.

Class - when false control will paint empty space with background color of OleContainer. If true then control will not do it. Use this property only in case when you have background bitmap.

Methods of the Control:

Stop - understandable.

Start - understandable.

About - you will see a little dialog box with information about me.

Download demo project and Control - 191 KB

Download source - 30 KB

 

 

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