With The Case Of  Release The Power OF  Visual C++ !   HomeProducts | PurchaseSupport | Downloads  
Download Evaluation
Pricing & Purchase?
E-XD++Visual C++/ MFC Products
Features Tour 
Electronic Form Solution
Visualization & HMI Solution
Power system HMI Solution
CAD Drawing and Printing Solution

Bar code labeling Solution
Workflow Solution

Coal industry HMI Solution
Instrumentation Gauge Solution

Report Printing Solution
Graphical modeling Solution
GIS mapping solution

Visio graphics solution
Industrial control SCADA &HMI Solution
BPM business process Solution

Industrial monitoring Solution
Flowchart and diagramming Solution
Organization Diagram Solution

Graphic editor Source Code
UML drawing editor Source Code
Map Diagramming Solution

Architectural Graphic Drawing Solution
Request Evaluation
ActiveX COM Products
Technical Support
  General Q & A
Discussion Board
Contact Us


Get Ready to Unleash the Power of UCanCode .NET

UCanCode Software focuses on general application software development. We provide complete solution for developers. No matter you want to develop a simple database workflow application, or an large flow/diagram based system, our product will provide a complete solution for you. Our product had been used by hundreds of top companies around the world!

"100% source code provided! Free you from not daring to use components because of unable to master the key technology of components!"

Add Skin to your Visual C++ MFC application, download source codes


Sample Image - SkinStyle.jpg


Skin Style is a picture based skin system written in Visual C++/Win32 and loosely based on Cuneyt Elibol's MFC/Skin Sys. The major difference is SkinStyle is written without any MFC. Much of the functionality found in SkinSys is not found in this version of SkinStyle.


  • SkinStyle Source
  • A Simple Example

Download Directories

Once you download and extract the files, you'll see several new folders. Here is what each are used for.

  • Root : The SkinStyle Code
  • SkinTest : An Example Project And Skin


Create a class that inherits from SkinDialog

Collapse Copy Code
class KSkinTest : public SkinDialog
	// here we are overriding the OnKeyDown member of SkinDialog
	// so the app will exit on ESC
	virtual void OnKeyDown(WPARAM wParam, LPARAM lParam)
		if ( wParam == VK_ESCAPE )
			::PostMessage(m_hWnd, WM_CLOSE, 0, 0);
	// we also override the OnButtonPressed member of SkinDialog
	// to catch the user pushing one of the buttons
	virtual BOOL OnButtonPressed(char *ButtonName);


Now lets look at how to handle buttons being pressed...

Collapse Copy Code
// This member function is called with the name of the button being pressed
BOOL KSkinTest::OnButtonPressed(char *ButtonName)
	if(strcmp(ButtonName, "BUTTON_EXIT") == 0)
		::PostMessage(m_hWnd, WM_CLOSE, 0, 0);

	else if(strcmp(ButtonName, "BUTTON_MINIMIZE") == 0)
		::ShowWindow(m_hWnd, SW_MINIMIZE);

	else if(strcmp(ButtonName, "YOUR_DEFINED_BUTTON") == 0)
		// Do Something...
	return FALSE;

Once you have defined your new dialog class it can be used in WinMain like this

Collapse Copy Code
int WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR lpCmd, int nShow)
	KSkinTest win;

	HWND hParent;

	// GetFile is a user defined function that returns a file with the full path...

	char *SkinFile = GetFile(NULL);

	if(SkinFile[0] == 0) 
		return 0;

	// here we create the dialog
	hParent = win.CreateEx("SkinTest", 	// Text in caption
				CW_USEDEFAULT, 	// x coord
				CW_USEDEFAULT, 	// y coord
				hInst, 		// HINSTANCE
				SkinFile);	// full path of skin file

	win.SetSticky(true);	// make the dialog sticky

	win.ShowWindow(nShow);	// Show the new dialog
	win.UpdateWindow();	// Update it

	return win.MessageLoop();	// Enter the message loop

Skin file format

A Skin file consists of three parts (more to come later)

  • [SCREEN] : This section contains the image files to display
    • : This specifies the image for the dialog
    • Main : This specifies the main image for the dialog
    • Down : This specifies the image displayed when a widget is pressed
    • Over : This specifies the image displayed when the mouse is over a sensitive widget
    • Disabled : This specifies the image displayed when the dialog is inactive

  • [BUTTONINFO] : This section contains a numbered list of buttons to display
    • #=BUTTON_NAME,x,y,width,height,TOOL_TIP,FALSE

  • [TEXTINFO] : This section contains a numbered list of labels to display

For example:

Collapse Copy Code

2=BUTTON_BABEL,12,425,43,19,Babel Preferences,FALSE
4=BUTTON_STATUS,119,425,25,19,User Status,FALSE

1=TEXT_STATUS,Courier New,FALSE,TRUE,-8,3496550,136,424,64,6,Offline,User Status


At this stage I am unable to reload skins at run time? This is apparent in the sample app.

Additional Notes

This is by no means a finished product! This is my first attempt at writing a terribly complicated Win32 application library. I wanted something similar to SkinSys in functionality but without the overhead of MFC. There will be bugs and errors! I hope that you find this code useful. If you have any improvements/suggestions, comments/flames, or questions please e-mail me or post here.




Copyright ?1998-2022 UCanCode.Net Software , all rights reserved.
Other product and company names herein may be the trademarks of their respective owners.

Please direct your questions or comments to